Open IoT Ecosystem for Sporting Event Management
By connecting devices, people, vehicles, and infrastructures everywhere in a city, governments and their partners can improve community well-being and other economic and financial aspects (e.g., cost and energy savings). Nonetheless, smart cities are complex ecosystems that comprise many different stakeholders (network operators, managed service providers, logistic centers, and so on), who must work together to provide the best services and unlock the commercial potential of the so-called Internet of Things (IoT). This is one of the major challenges that faces today's smart city movement, and the emerging "API economy.'' Indeed, while new smart connected objects hit the market every day, they mostly feed "vertical silos'' (e.g., vertical apps, siloed apps, and so on) that are closed to the rest of the IoT, thus hampering developers to produce new added value across multiple platforms and/or application domains. Within this context, the contribution of this paper is twofold: 1) present the strategic vision and ambition of the EU to overcome this critical vertical silos' issue and 2) introduce the first building blocks underlying an open IoT ecosystem developed as part of an EU (Horizon 2020) Project and a joint project initiative (IoT-EPI). The practicability of this ecosystem, along with a performance analysis, is carried out considering a proof-of-concept for enhanced sporting event management in the context of the forthcoming FIFA World Cup 2022 in Qatar.
Internet of Things, smart city, interoperability, ecosystem, open innovation, API economy